Interludes
Apr. 22nd, 2008 07:59 pmWell, as any who have seen my sim page, or my thread at Boolprop know, I had this fantastic idea last September to do a series of interludes to expand on parts of my legacy I couldn't when writing the main legacy.
My trouble at the moment is that I have ideas for at least three, but I have neither the time nor the inclination to sit down, film and write them. *sigh*
I really wanted to keep Violet up to date with the main family, but the last time I had any motivation to start writing another part to her story my game went kablooey and I spent all the energy I had at the time just rebuilding my 'hood and getting things back to where they were.
I also need to get off of my arse and sort out the one I want to do around Charlotta because otherwise she will be an elder and I still won't have got it done.
Then there's the fact that a couple of people have requested to know more about my legacy house, so I've got an idea to do one around that.
It's far too easy to blame the fact that I'm waaay behind on my current rotation, and need to shoot lots of plotty bits for chapter 12 for my apathy, but I don't think that's it.
My trouble at the moment is that I have ideas for at least three, but I have neither the time nor the inclination to sit down, film and write them. *sigh*
I really wanted to keep Violet up to date with the main family, but the last time I had any motivation to start writing another part to her story my game went kablooey and I spent all the energy I had at the time just rebuilding my 'hood and getting things back to where they were.
I also need to get off of my arse and sort out the one I want to do around Charlotta because otherwise she will be an elder and I still won't have got it done.
Then there's the fact that a couple of people have requested to know more about my legacy house, so I've got an idea to do one around that.
It's far too easy to blame the fact that I'm waaay behind on my current rotation, and need to shoot lots of plotty bits for chapter 12 for my apathy, but I don't think that's it.