The Harrison Boys' Non-bc - Part two
Oct. 23rd, 2010 04:43 pmHello, hello. Slightly later than I had planned, here's part two of the non-bc I threw for the Harrison boys. No extra comments this time I'm afraid, since I played this during the day, so it'll probably be a bit more boring than the last part.
Quick reminder of the rules etc:
The ladies:
Jess (Mzyra), Katy (Hurrikaty), Lily (Cobaltazure), Marina (Smoothiequeen87), Rose (Rosefyre), Widget (Widget).
The rules (such as they are):
The sims were placed on the lot and their relationships zeroed out, the girls' with Andrew and Peter, the boys with each of the girls.
Turn ons for the boys were set at make up and unemployed, for the girls fitness and unemployed.
Each boy did a low level flirt (check out) with a random girl to set their gender preference. Each girl did a low level flirt (also check out) on each boy.
Sims are left on free will, and no interaction is cancelled out. The exception is using move here to get everyone out of the bathroom or similar, and stocking up the buffet.
I'm topping up their energy and comfort levels, and keeping fun within a comfortable range. I'm also topping up bladder if a sim can't get to a toilet, because the way is blocked. The only time I'm not topping up fun, comfort etc is, if a sim is engaged in an activity which they won't easily drop, eg hang out or splash. The reason being, I'm leaving them to decide when to stop doing that activity.
I've used InSim to turn jealousy off on the lot.
The pictures won't be up to my usual spec: there will be plumbbobs and thought bubbles etc.
Now, onto part two!
( Part two )
Quick reminder of the rules etc:
The ladies:
Jess (Mzyra), Katy (Hurrikaty), Lily (Cobaltazure), Marina (Smoothiequeen87), Rose (Rosefyre), Widget (Widget).
The rules (such as they are):
The sims were placed on the lot and their relationships zeroed out, the girls' with Andrew and Peter, the boys with each of the girls.
Turn ons for the boys were set at make up and unemployed, for the girls fitness and unemployed.
Each boy did a low level flirt (check out) with a random girl to set their gender preference. Each girl did a low level flirt (also check out) on each boy.
Sims are left on free will, and no interaction is cancelled out. The exception is using move here to get everyone out of the bathroom or similar, and stocking up the buffet.
I'm topping up their energy and comfort levels, and keeping fun within a comfortable range. I'm also topping up bladder if a sim can't get to a toilet, because the way is blocked. The only time I'm not topping up fun, comfort etc is, if a sim is engaged in an activity which they won't easily drop, eg hang out or splash. The reason being, I'm leaving them to decide when to stop doing that activity.
I've used InSim to turn jealousy off on the lot.
The pictures won't be up to my usual spec: there will be plumbbobs and thought bubbles etc.
Now, onto part two!
( Part two )