( Index under here. )
( Index under here. )
I have so many ideas of things I want to make lately, it's ridiculous. I've been making new objects practically non-stop in my simming time, to decorate the lot I'm working on for Simford, and I'm pretty sure, I'm going to keep making new things as I work on building the rest of the town. I also have ideas for 14 (!) new clothing meshes, 9 of which are for the V&G community project, that I'm going to start on when I next feel like doing body meshes. (I'm still a little burnt out with that aspect of cc creating from the gifts I made for the V&G gift pile.) Plus I want to add some hats to the hairs of my most important sims, such as Eddie and Emmi, aaaand I want to have a go again at making some salt and pepper hairs. It didn't go too well last time, but I've been watching this request over at GoS with interest and since Esotheria_D. has very kindly shared their PSD, I'm feeling a little inspired and may see what I can do with it. Plus there's my on going projects, such as making everything seasonal (and since theChangeling shared some gorgeous plants last week, I'm now itching to make those seasonal and add them to my game too), project mesh where I fix all the things that annoy me about the clothing meshes in my game, and items I want to look at recolouring just because. I've also failed at fixing the issue with the custom barber chair, and so default replaced the mesh instead, which looks awesome and actually works. I'm thinking of putting it up for testing in the next couple of days to make sure everything is alright with it before I share it, possibly with the barber bits I separated off a Cashcraft mesh a couple of years ago.
So yes, when I'm simming, I'm on a real creating and building kick at the moment, rather than playing. It's fun, but it does mean I'm still getting no where with my story or legacy.
Ok, so those of you who follow my tumblr might have seen that I'm working on default replacing the food sims can prepare with more nineteenth century meals and ingredients. Since this is something which is very new to me, I'd like to get the files tested before I upload them properly. It's one of those things where I think I'm doing everything right, but I'd like to make sure they work for everyone and not just me.
( Some pictures and explanations below. )
( A few pics )
( To do lists )
Last week on tumblr, I was lamenting the fact that I still hadn’t decided what to do about the llama mascot in Regalton. Heidi had the brilliant suggestion to use the mesh I’ve been using for Bertie and the rest of the footballers, so that’s what I was going to do. However, this morning when I woke up, my brain started mulling the idea over, and I decided that, since we’d already seen the football team a lot over the last few chapters, maybe using that kit wasn’t the best idea. But hang on, what if my mascot was the captain of the cricket team? That’d work.
Thanks everyone who has been testing the files I uploaded a few weeks ago. I'm still waiting to hear from some people, but it looks as if everything works fine which is great. It looks like LJ lost my original post in the clusterfuck a few weeks ago, so please feel free to comment in this post if you are testing those files.
I have a few more things I'd like tested and they all have EP requirements, so please read those carefully. These are all Bioshock Infinite conversions, and, not going to lie, I could spend hours upon hours going through, extracting meshes and converting. This is the first time I've had a game I can extract things from that will look right in Regalton.
( A few pictures and some explanations. )
My brain, it doesn't know when to stop.
EDIT: Ok, so I can't have different shapes, because it's the same object for each vacation hood, but I can have different textures. I can also clone it using SimPe so I might be able to have several different displays. But my test object only displays the mountain recolour, not the rest. :/ More investigation is needed.
EDIT the second: Aaaand sorted. I treated it like a normal object and now have recolours showing up. I have two different functional hat stands and that'll do for now. Time to have some lunch and then I'll get on to making deco hats and pieces for the workshop.
( Behold my madness )
( Lots of blabber about my game follows. )
( Gift-y here. )
( Some stuff )